User contributions
26 September 2015
KHeapChunkHeader
Smea being so helpful today by deleting useful info <3
+673
KHeapChunkHeader
no edit summary
+24
KHeapChunkHeader
no edit summary
+26
3DS System Flaws
Point towards memory chunk header documentation
m+42
KHeapChunkHeader
There, feel free to document this in a better manner. At least it's documented at all now.
4 September 2015
26 August 2015
25 August 2015
23 August 2015
Hardware
GPU
m+25
GPU/Procedural Texture Generation
no edit summary
m-1
GPU/Fragment Lighting
no edit summary
m-1
GPU/Primitive Engine
no edit summary
m-1
GPU/Procedural Texture Generation
no edit summary
m+18
GPU/Fragment Lighting
no edit summary
m+18
GPU/Primitive Engine
no edit summary
m+18
Homebrew Libraries and Tools
no edit summary
mGPU/Primitive Engine
Just a quick "tl;dr" on VSPs
Setting up Development Environment
Added sf2dlib, gl3ds, caelina, and 3ds-cmake
+547
Setting up Development Environment
Add a note about nihstro
+231
Homebrew Exploits
JPN availability is a pointless detail. Either you have already gotten IF or CN from the eshop, or not.
-6
21 August 2015
GPU Textures
General information
+64
GPU Textures
Texture parameters
+43
Tubehax
wiki cache plz!
-6
Tubehax
no edit summary
m+8
Hardware
GPU
m+26
GPU/Fragment Lighting
Resources
+153
GPU/Fragment Lighting
Dropping the bomb. Still somewhat incomplete, but this should be good enough to get started.
Hardware
GPU
+151
GPU/Procedural Texture Generation
Noise Module
GPU/Procedural Texture Generation
Add LUT size.
+48
GPU/Procedural Texture Generation
Hey, look what I found... (thanks @ yuriks for translating!)
17 August 2015
16 August 2015
13 August 2015
11 August 2015
9 August 2015
7 August 2015
GPU/Shader Instruction Set
The actual D3D shader token stream shows even more resemblance than the instruction mnemonics themselves.
+116
SHBIN
Document the DVOJ format.
+1,816
SHBIN
DVOJ
+80
3 August 2015
31 July 2015
SHBIN
Add a note about DVOJ
+209
GPU/GL Arrays
Add alternative name for GL_SUBD_PRIM_DMP
+26
GPU/GL Arrays
Drop an identifier used in a useful public presentation.
+19
GPU/GL Arrays
Add a note on DMP's variable-size primitives.
+228
Hardware
Describe some unique PICA200 features, and drop some names for being able to search for useful publications.
+1,526