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579 bytes added ,  23:40, 8 August 2015
Wild guess about line numbering information in DVOJs
Line 453: Line 453:  
|  0x4
 
|  0x4
 
|  Size of symbol table (in bytes)
 
|  Size of symbol table (in bytes)
 +
|-
 +
|}
 +
 +
 +
=== Unknown Block 1 Item ===
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A wild guess is that this denotes shader source line information. Take the information with a grain of salt, though, since it hasn't been backed by any empirical data so far.
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The index N of the item within Unknown Block 1 corresponds to the Nth instruction in the shader binary.
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{| class="wikitable" border="1"
 +
|-
 +
!  Offset
 +
!  Size
 +
!  Description
 +
|-
 +
|  0x0
 +
|  0x4
 +
|  Byte offset within symbol table pointing to a source shader filename.
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|-
 +
|  0x4
 +
|  0x4
 +
|  Line number of the corresponding shader instruction within the shader source code.
 
|-
 
|-
 
|}
 
|}
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