* Everitt - "Per-Pixel Lighting": A presentation given at the Game Developers Conference 2001 about per-pixel lighting. It doesn't have anything to do with the PICA200 algorithm, but explains the core ideas very well (especially the concepts of surface-local space and how it relates to other coordinate systems). | * Everitt - "Per-Pixel Lighting": A presentation given at the Game Developers Conference 2001 about per-pixel lighting. It doesn't have anything to do with the PICA200 algorithm, but explains the core ideas very well (especially the concepts of surface-local space and how it relates to other coordinate systems). |