AES Registers

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Registers

NAME PHYSICAL ADDRESS WIDTH RW
REG_AESCNT 0x10009000 4 RW
REG_AESBLKCNT 0x10009004 4 W?
REG_AESWRFIFO 0x10009008 4 W
REG_AESRDFIFO 0x1000900C 4 R
REG_AESKEYSEL 0x10009010 1 RW
REG_AESKEYCNT 0x10009011 1 RW
REG_AESCTR 0x10009020 16 W
REG_AESMAC 0x10009030 16 W
REG_AESKEY0 0x10009040 48 W
REG_AESKEY1 0x10009070 48 W
REG_AESKEY2 0x100090A0 48 W
REG_AESKEY3 0x100090D0 48 W
REG_AESKEYFIFO 0x10009100 4 W
REG_AESKEYXFIFO 0x10009104 4 W
REG_AESKEYYFIFO 0x10009108 4 W

REG_AESCNT

Bit Description
4-0 Write FIFO count (0-16)
9-5 Read FIFO count (0-16)
10 Flush write FIFO (1=Clear write FIFO)
11 Flush read fifo (1=Clear read FIFO)
18-16 MAC size (encoding = (maclen-2)/2)
19 ? (MAC related)
20 MAC input control (0 = read MAC from FIFO, 1 = read from MAC register)
21 MAC status (0 = invalid, 1 = verified)
22 Output endianness (1=Big endian, 0=Little endian)
23 Input endianness (1=Big endian, 0=Little endian)
24 Output word order (1=Normal order, 0=Reversed order)
25 Input word order (1=Normal order, 0=Reversed order)
26 Update keyslot (selects the keyslot specified by REG_AESKEYSEL when this bit is set)
29-27 Mode (0=CCM decrypt, 1=CCM encrypt, 2=CTR, 3=CTR, 4=CBC decrypt, 5=CBC encrypt, 6=ECB decrypt, 7=ECB encrypt)
30 Interrupt enable (1=enable, 0=disable)
31 Start (1=enable/busy, 0=idle)

When bit31 is clear, the AES engine will handle keyslot-selection when bit26 is set immediately. When bit31 is set, the AES engine won't handle bit26 immediately, instead the AES engine will automatically handle the already-set bit26 once bit31 clears(current AES operation finishes).

Clearing bit31 while the AES engine is doing crypto will result in the AES engine stopping crypto, once it finishes processing the current block.

REG_AESBLKCNT

Bit Description
16-31 (Data length)>>4

REG_AESWRFIFO/REG_AESRDFIFO

Up to 128 bytes of input data can be buffered.

The input data for the AES crypto operation is written to REG_AESWRFIFO, the output data is read from REG_AESRDFIFO.

Reading from REG_AESRDFIFO when there's no data available in the RDFIFO will result in reading the last word that was in the RDFIFO.

REG_AESKEYCNT

Bit Description
5-0 Keyslot
6 Hardware key-generator type: 0 = 3DS, 1 = DSi.
7 This normally has value 1 written here when updating keys. 0 = disable key FIFO flush, 1 = enable key FIFO flush.

Bit6 is only used when keyslots >=4 are used, value1 has the same affect as doing key-init with the TWL keyslots. Bit6 is only checked when a keyY was completely written, for when the final-normalkey needs updated via the key-generator. Changing bit6 has no affect on the generated normalkey when writing to this bit immediately after writing the last keyY word.

REG_AESCTR

This register specifies the counter (CTR mode), nonce (CCM mode) or the initialization vector (CBC mode) depending on the mode of operation. For CBC and CTR mode this register takes up the full 16 bytes, but for CCM mode the nonce is only the first 12 bytes.

REG_AESMAC

This register specifies the message authentication code (MAC) for use in CCM mode.

Endianness and word order

When writing to the REG_AESCTR or REG_AESMAC register, the hardware will process the written data according to the current input endianness specified in AESCNT. However, the current specified input word order will not be honored for this register, and always defaults to reversed word order. Therefore, for normal word order, the reversal must be carried out manually if required.

Keyslot ranges

This is approximately a table of what is set by bootrom before booting into FIRM. Often it appears that keyslots in groups of 4 have the same keyX, and sometimes also same keyY set.

Keyslot Name KeyX KeyY/Normal-key Console unique.
0x00-0x03 TWL keys. Probably unset. Probably unset. -
0x04-0x07 NAND partition keys. Same for all. Different for all. Yes.
0x08-0x0B ? Same for all. Different for all. Yes?
0x0C-0x0F. SSL cert key. Same for all. Same for all. No.
0x10-0x17 - Not set. Not set. -
0x18-0x1B: Never used. Same for all. Same for all. Yes.
0x1C-0x1F: Never used. Same for all. Same for all. Yes.
0x20-0x23: Never used? Same for all. Same for all. Only keyX/keyY.
0x24-0x2B Never used? Individually set. Individually set. Mixed.
0x2C-0x2F Various uniques. Same for all. Same for all, probably. No.
0x30-0x33 Various. Same for all. Same for all??? No.
0x34-0x37 Various uses. Same for all. Same for all, probably. No.
0x38-0x3B Various uses. Same for all. Different for all. No.
0x3D-3F Various uses. Individually set. Individually set. No.

Keyslot pairs (0x24, 0x28) and (0x38, 0x3C) shares the same normal-key, while at the same time having different keyX's. This suggests they were set to same normal-key by bootrom.

Keyslots

There are 0x40 keyslots, each of which stores three keys called keyX, keyY and normalkey. All keys can be set explicitly, but the normalkey can optionally be generated using a hardware key scrambler instead (see below). There is no way to read the contents of a keyslot.

Keyslot Description KeyX KeyY Normal-key Old3DS
0x00-0x03 TWL keyslots. NATIVE_FIRM hard-boot. NATIVE_FIRM hard-boot. - Yes
0x04..0x07 These are the NAND encryption keyslots, which keyslot gets used is determined by the NCSD partition FS type and the partition encryption type.

The New3DS Process9 sets the keyY for keyslot 0x05(New3DS CTRNAND) to a key from .(ro)data.

Bootrom. Bootrom. - Yes
0x08..0x0B These keyslots use the same console-unique keyX. Each keyslot has a separate keyY. Bootrom. Bootrom. - Yes
0x0A This is the console-unique keyslot used for encrypting the all-zero 0x10-byte block in the DSiWare_Exports header. See above keyslot info. See above keyslot info. - Yes
0x0C..0x0F All of these keyslots are set to the same key-data, which is a regular normal-key. The keyX written before the normal-key is console-unique, this keyX is the same for all of these keyslots. Bootrom. Bootrom? Bootrom. Yes
0x0D SSL-certificate key. See EncryptDecryptAes. - - Bootrom. Yes
0x10 The console-unique keyX is set before the normal-key. Bootrom. Bootrom? Bootrom. Yes
0x11 This is used for general normal-key crypto, where the normal-key is set by FIRM. This keyslot is also used by the New3DS FIRM arm9 binary loader. Arm9Loader. Arm9Loader. NATIVE_FIRM. Yes
0x12 Unused - - - -
0x13 Unused - - - -
0x14 Starting with 5.0.0-11, NATIVE_FIRM Process9 now sets the keyY for this to the same one it uses for initializing 3 of the keyslots' keyYs from here. Bootrom. NATIVE_FIRM boot. - Yes
0x15..0x16 The console-unique keyX is set before the normal-key. Bootrom. Bootrom? Bootrom. Yes
0x15 Used/initialized by the New3DS arm9 binary loader, see here. Arm9Loader. Arm9Loader. See previous info for this keyslot. No
0x16 Used/initialized by the New3DS arm9 binary loader starting with 9.5.0-X, see here. Arm9Loader. Arm9Loader. See previous info for this keyslot. No
0x17 The console-unique keyX is set before the normal-key. Bootrom. Bootrom? Bootrom. Yes
0x18..0x1B All of these keyslots are set to the same key-data, which is a regular normal-key. The console-unique keyX is set before the normal-key, this keyX is the same for all of these keyslots. Bootrom. Bootrom? Bootrom. Yes
0x1C..0x1F All of these keyslots are set to the same key-data, which is a regular normal-key. The console-unique keyX is set before the normal-key, this keyX is the same for all of these keyslots. Bootrom. Bootrom? Bootrom. Yes
0x18..0x1F These are the New3DS keyslots, where the keyX is generated with keyslot 0x11 by the New3DS arm9 binary loader. As of FIRM 9.5.0-X keyslots 0x1B..0x1F are not yet used by Process9. Arm9Loader. NATIVE_FIRM / see previous info for these keyslots. See previous info for these keyslots. No
0x18 New3DS NCCH keyslot, starting with 9.3.0-X. See above keyslot info. NATIVE_FIRM - Yes
0x19 New3DS gamecard savedata keyslot equalivant of keyslot 0x33, used when a NCSD flag is set to a certain value(implemented with 9.3.0-X). See above keyslot info. NATIVE_FIRM - Yes
0x1A New3DS gamecard savedata keyslot equalivant of keyslot 0x37, used when a NCSD flag is set to a certain value(implemented with 9.3.0-X). See above keyslot info. NATIVE_FIRM - Yes
0x20..0x23 All of these keyslots are set to the same key-data, which is a regular normal-key. The keyX written to these keyslots before writing the normal-key by the bootrom, is console-unique. Bootrom. - Bootrom. Yes
0x24 This is set to a normal-key by bootrom. The keyX written to this keyslot before writing the normal-key by the bootrom, is console-unique. Bootrom. Bootrom? Bootrom. Yes
0x25 v7.0 NCCH key. NATIVE_FIRM boot. NATIVE_FIRM. - Yes
0x26 Unused - - - Yes
0x27 Unused - - - Yes
0x28 Unknown. The normal-key for this is the same as keyslot 0x24, the console-unique keyX written before the normal-key is different from keyslot 0x24. Bootrom. Bootrom? Bootrom. Yes
0x29 Unknown. The keyX written before the normal-key is console-unique. Bootrom. Bootrom? Bootrom. Yes
0x2A Unknown. The keyX written before the normal-key is console-unique. Bootrom. Bootrom? Bootrom. Yes
0x2B Unknown. The keyX written before the normal-key is console-unique. Bootrom. Bootrom? Bootrom. Yes
0x2C..0x2F All of these keyslots use the same keyX initialized by bootrom. During key-init in arm9 bootrom, keyslots 0x2D and 0x2F are set to the same keyY. Bootrom. Bootrom, then NATIVE_FIRM for keyslots 0x2C and 0x2F on >=v6.0 FIRM. - Yes
0x2C NCCH key. Keyslots 0x2C..0x2F all use the same keyX, set by bootrom. Bootrom. Process9. - Yes
0x2D UDS local-WLAN CCMP key. See EncryptDecryptAes. Bootrom. Bootrom. - Yes
0x2E See EncryptDecryptAes. Bootrom. NATIVE_FIRM. - Yes
0x2F v6.0 save key. Bootrom. Bootrom, then later NATIVE_FIRM. - Yes
0x30-0x33 All of these keyslots use the same keyX. The keyY for keyslots 0x32 and 0x33 are set to the same keyY by bootrom. Bootrom. Bootrom, then later NATIVE_FIRM except for keyslot 0x32. - Yes
0x30 This keyY is initialized via movable.sed. This is used for calculating the AESMACs under SD /Nintendo 3DS/<ID0>/<ID1>/(except DSiWare_Exports) and NAND /data/. Bootrom. Bootrom(?), then later NATIVE_FIRM. - Yes
0x31 APT wrap key. See EncryptDecryptAes

NATIVE_FIRM sets this keyY to the same one used for keyslot 0x2E.

Bootrom. Bootrom(?), then later NATIVE_FIRM. - Yes
0x32 See EncryptDecryptAes. Bootrom. Bootrom. - Yes
0x33 This is the keyslot for the gamecard savedata AESMAC. Bootrom. Bootrom, then later NATIVE_FIRM. - Yes
0x34-0x37 All four of these keyslots use the same keyX. Keyslots 0x35, 0x36, and 0x37 use the same bootrom keyY. See EncryptDecryptAes for keyslot 0x36. Bootrom. Bootrom, then NATIVE_FIRM for keyslot 0x37. - Yes
0x34 This keyY is initialized via movable.sed. This is used for encrypting *all* SD card data under /Nintendo 3DS/<ID0>/<ID1>/. Bootrom. Bootrom(?), then later NATIVE_FIRM. - Yes
0x35 This is the keyslot used for movable.sed encryption + AESMAC with the import/export commands. Bootrom. Bootrom. - Yes
0x36 Unknown. Bootrom. Bootrom. - Yes
0x37 This is the keyslot for the actual gamecard savedata encryption. Bootrom. Bootrom, then later NATIVE_FIRM. - Yes
0x38-0x3B All of these keyslots use the same keyX. Keyslot 0x3B uses an unique keyY initialized by bootrom. Bootrom. Bootrom, then NATIVE_FIRM for keyslot 0x3A. - Yes
0x38 See EncryptDecryptAes. Bootrom. Bootrom. - Yes
0x39 See EncryptDecryptAes. NATIVE_FIRM sets this keyY to the same one used for keyslot 0x2E. Bootrom. Bootrom, then NATIVE_FIRM. - Yes
0x3A This keyY is initialized via movable.sed. This is used for calculating the AESMACs for SD DSiWare_Exports. Bootrom. Bootrom(?), then later NATIVE_FIRM. - Yes
0x3B Unknown. Bootrom. Bootrom. - Yes
0x3C Unknown. The keyX for this is unique for this keyslot. The keyY for this initialized by bootrom is the same as keyslot 0x38. Bootrom. Bootrom. - Yes
0x3D Common key. Used to decrypt title keys in Ticket. Used by Gateway. Bootrom. NATIVE_FIRM. - Yes
0x3E Unknown. This keyslot uses an unique keyX/keyY. Bootrom. Bootrom. - Yes
0x3F Unknown. This keyslot uses an unique keyX/keyY. Bootrom. Bootrom. - Yes

Updating keydata

The contents of the keyslot specified in REG_AESKEYCNT can be updated by consecutively writing four words to REG_AESKEYXFIFO (keyX), REG_AESKEYYFIFO(keyY), or REG_AESKEYFIFO (normalkey).

After writing to a keyslot, the keyslot must be selected again(write REG_AESKEYSEL + set REG_AESCNT bit26), even when writing to the same keyslot. Writing the last word to a key FIFO immediately after selecting a keyslot will not affect the keyslot keydata that gets used at that time, the new keydata will not get used until the keyslot gets selected again.

Writing to the key FIFOs with byte writes results in the AES engine converting the byte to a word for setting the key word, with this: word = (byteval) | (byteval<<8) | (byteval<<16) | (byteval<<24). The result is the same regardless of which FIFO register byte was written to.

The TWL keyslots 0x00-0x03 can be set directly by writing to the REG_AESKEY0-REG_AESKEY3 registers.

The key FIFOs can be written simultaneously. For example, executing the following 4 times will result in the keyX and keyY being set to all-zero(unknown for normalkey): memset(0x10009100, 0, 0x100);

Each key FIFO has a 0x10-byte tmp-buffer for storing the words written to that FIFO. Once the last word is written to a key FIFO, the filled tmp-buffer is then written to the key-data for the keyslot selected by REG_AESKEYCNT at the time the last word was written.

keyX

The ARM9 bootrom initializes the keyX for certain 3DS keyslots, the ARM9 bootrom may also initialize the keyY for certain keyslots. In certain cases Process9 may also set the keyX.

Hardware key generator

A dedicated hardware key generator can be used to generate a keyslot's normalkey from its keyX and keyY. The hardware key generator is triggered by writing the keyY, which is the only way to trigger it with the 3DS keyslots. The algorithm used for key generation is unknown.

Unless noted otherwise, all keyslots on retail units use the hardware key-generator.

FIRM-launch key clearing

Starting with 9.0.0-20 the Process9 FIRM-launch code now "clears" the following AES keyslots, with certain keydata by writing the normal-key: 0x15 and 0x18-0x20. These are the keyslots used by the New3DS FIRM arm9bin loader(minus keyslot 0x11), the New3DS Process9 does this too.