Page history
6 March 2016
→GPUREG_DEPTH_COLOR_MASK: Add information about "Depth test enable" not disabling depth writes.
+269
24 January 2016
7 December 2015
→GPUREG_FIXEDATTRIB_DATAi: Remove stray text forgotten while editing
m-13
→Geometry pipeline registers (0x200-0x27F): Correct index entries for FIXEDATTRIB_DATAi
m→Geometry pipeline registers: Correct documentation about the GPUREG_FIXEDATTRIB_DATAi registers
-696
5 December 2015
It is not. The behaviour of the ifu command suggests otherwise: 0=true 1=false. I tested it earlier this morning.
This is actually 0 = false, 1 = true.
m→GPUREG_SH_BOOLUNIFORM
no edit summary
m-4
no edit summary
m+2,352
→GPUREG_TEXUNIT3_PROCTEX0
m+6
→GPUREG_TEXUNITi_ADDRi
m+183
→GPUREG_TEXUNITi_TYPE
m+696
no edit summary
m→Overview
m+6
→Geometry pipeline registers
m+2,791
→Fragment lighting registers
m+342
→Framebuffer registers
m+1,563
→Texturing registers
m+1,854
→Rasterizer registers
m+1,498
→Vertex shader registers
m-12,860
→Shader registers (0x280-0x2DF)
m+16
→Shader registers
-2,296
4 December 2015
→Geometry pipeline registers
+8,020
→Geometry pipeline registers (0x200-0x27F)
m→Fragment lighting registers
+774
→Fragment lighting registers (0x140-0x1FF)
m+16
→GPUREG_FRAMEBUFFER_DIM
m+14
→GPUREG_FRAMEBUFFER_FLUSH
m+16
→GPUREG_FRAMEBUFFER_INVALIDATE
m+16
→GPUREG_COLOR_OPERATION
m+1
→GPUREG_TEXENV_UPDATE_BUFFER
m+17
→GPUREG_TEXUNIT3_PROCTEX4
m+2
→Framebuffer registers
+1,566
Clarify type information.
+3,983
3 December 2015
This got lost in the update. Note that the GPU endianness is not necessarily the same as the CPU's.
+106
→GPUREG_TEXUNIT3_PROCTEX2
m+21
→GPUREG_TEXUNIT3_PROCTEX1
m+21
→GPUREG_TEXUNITi_ADDRi
m+202
→Framebuffer registers
+1,375
→GPUREG_SH_OUTMAP_TOTAL
m-1
→GPUREG_SCISSORTEST_DIM
m-1
→GPUREG_SCISSORTEST_POS
m-1
→GPUREG_SCISSORTEST_MODE
m+2
→GPUREG_EARLYDEPTH_DATA
m→Framebuffer registers
m+135
→GPUREG_VIEWPORT_XY
m-1
→Texturing registers
m→GPUREG_TEXUNITi_LOD
m→GPUREG_TEXUNITi_PARAM
m+2