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| |- | | |- |
| | <code>4-7</code> | | | <code>4-7</code> |
− | | System mode | + | | Old3DS system mode |
| + | |} |
| + | |
| + | ===== Old3DS System Mode ===== |
| + | {| class="wikitable" border="1" |
| + | |- |
| + | ! Value |
| + | ! Description |
| + | |- |
| + | | <code>0</code> |
| + | | <code>Prod</code> (64MB of usable application memory) |
| + | |- |
| + | | <code>1</code> |
| + | | <code>Undefined</code> (unusable) |
| + | |- |
| + | | <code>2</code> |
| + | | <code>Dev1</code> (96MB of usable application memory) |
| + | |- |
| + | | <code>3</code> |
| + | | <code>Dev2</code> (80MB of usable application memory) |
| + | |- |
| + | | <code>4</code> |
| + | | <code>Dev3</code> (72MB of usable application memory) |
| + | |- |
| + | | <code>5</code> |
| + | | <code>Dev4</code> (32MB of usable application memory) |
| + | |- |
| + | | <code>6-7</code> |
| + | | <code>Undefined</code> Same as <code>Prod</code>? |
| |} | | |} |
| | | |
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| |- | | |- |
| | <code>0-3</code> | | | <code>0-3</code> |
− | | ''Unknown'' | + | | New3DS system mode |
| |- | | |- |
| | <code>4-7</code> | | | <code>4-7</code> |
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| |} | | |} |
| | | |
− | The exheader value for the above 4-bit value must be ≤ to the <code>AccessDesc</code> value, otherwise the invalid-exheader error is returned. | + | ===== New3DS System Mode ===== |
| + | {| class="wikitable" border="1" |
| + | |- |
| + | ! Value |
| + | ! Description |
| + | |- |
| + | | <code>0</code> |
| + | | <code>Legacy</code> (use Old3DS system mode) |
| + | |- |
| + | | <code>1</code> |
| + | | <code>Prod</code> (124MB of usable application memory) |
| + | |- |
| + | | <code>2</code> |
| + | | <code>Dev1</code> (178MB of usable application memory) |
| + | |- |
| + | | <code>3</code> |
| + | | <code>Dev2</code> Same as <code>Prod</code>? |
| + | |- |
| + | | <code>4-7</code> |
| + | | <code>Undefined</code> Same as <code>Prod</code>? |
| + | |} |
| + | |
| + | When in <code>Legacy</code> mode, the actual memory layout is the same as in <code>New3DS Prod</code>, except the available application memory as reported to the application is reduced to the Old3DS size. |
| + | |
| + | The exheader value for the New3DS system mode value must be ≤ to the <code>AccessDesc</code> value, otherwise the invalid-exheader error is returned. |
| | | |
| ==== Storage Info ==== | | ==== Storage Info ==== |