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71 bytes added ,  19:02, 11 April 2015
Remove GX_ function names, since this is not an API documentation for <wherever the names come from>
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=Commands=
 
=Commands=
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==GX RequestDma==
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== Trigger DMA Request ==
 
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This command is normally used to DMA data from the application GSP [[Memory_layout|heap]] to VRAM.
 
This command is normally used to DMA data from the application GSP [[Memory_layout|heap]] to VRAM.
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==GX SetCommandList Last==
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== Trigger Command List Processing ==
 
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This command converts the specified address to a physical address, then writes the physical address and size to the [[GPU]] registers at 0x1EF018E0. This buffer contains [[GPU_Commands|GPU commands]].
 
This command converts the specified address to a physical address, then writes the physical address and size to the [[GPU]] registers at 0x1EF018E0. This buffer contains [[GPU_Commands|GPU commands]].
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==GX SetMemoryFill==
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== Trigger Memory Fill ==
 
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The associated buffer address must not be <= to the main buffer address, thus the associated buffer address must not be zero as well. When the bufX address is zero, processing for the bufX parameters is skipped.
 
The associated buffer address must not be <= to the main buffer address, thus the associated buffer address must not be zero as well. When the bufX address is zero, processing for the bufX parameters is skipped.
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==GX SetDisplayTransfer==
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== Trigger Display Transfer ==
 
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Some color formats seem to require specific input / output sizes when performing a display transfer, doing an RGB5A1->RGBA4 display transfer would never fire the PPF interrupt with a 32x32 buffer, increasing the buffer to 128x128 made it fire correctly.
 
Some color formats seem to require specific input / output sizes when performing a display transfer, doing an RGB5A1->RGBA4 display transfer would never fire the PPF interrupt with a 32x32 buffer, increasing the buffer to 128x128 made it fire correctly.
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==GX SetTextureCopy==
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== Trigger Texture Copy ==
 
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This command is similar to cmd3, this command also writes to the [[GPU]] registers at 0x1EF00C00.
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This command is similar to cmd3. It also writes to the [[GPU]] registers at 0x1EF00C00. It's unknown where the difference is.
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==GX SetCommandList First ==
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== Prepare Command List Processing ==
 
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