Changes

144 bytes added ,  03:23, 31 October 2016
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* Pushmo (3DSWare), QR codes: level name is properly limited to 16 characters, game doesn't crash with a longer name. The only possible crashes are triggered by out-of-bounds array index values, these crashes are not exploitable due to the index value being 8bit.
 
* Pushmo (3DSWare), QR codes: level name is properly limited to 16 characters, game doesn't crash with a longer name. The only possible crashes are triggered by out-of-bounds array index values, these crashes are not exploitable due to the index value being 8bit.
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* Pyramids (3DSWare), QR codes: no strings. Only crashes are from out-of-bounds values (like background ID) and are not exploitable.
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* [[Pyramids (3DSWare)]], QR codes: no strings. Only crashes are from out-of-bounds values (like background ID) and are not exploitable.
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* [[Pyramids 2 (3DSWare)]], QR codes: no strings. Only crashes are from out-of-bounds values (like background ID) and are not exploitable.
    
* [https://github.com/yellows8/mm3d_re The Legend of Zelda: Majora's Mask 3D]
 
* [https://github.com/yellows8/mm3d_re The Legend of Zelda: Majora's Mask 3D]
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