Difference between revisions of "NWMUDS:InitializeWithVersion"

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Line 12: Line 12:
 
|-
 
|-
 
| 2-11
 
| 2-11
| See below structure.
+
| Input [[NWM_Services|NodeInfo]] structure.
 
|-
 
|-
 
| 12
 
| 12
Line 41: Line 41:
 
| 3
 
| 3
 
| Output event handle. [[NWMUDS:GetConnectionStatus]] is used once this event is signalled for determining the event cause, etc.
 
| Output event handle. [[NWMUDS:GetConnectionStatus]] is used once this event is signalled for determining the event cause, etc.
|}
 
 
=Input Structure=
 
{| class="wikitable" border="1"
 
|-
 
!  Index Word
 
!  Description
 
|-
 
| 0-1
 
| u64 ID, this is the UDS version of the FriendCodeSeed. This is loaded from BlkID 0x00090000 in the [[Config_Savegame|system-config]] via [[CfgS:GetConfigInfoBlk2]].
 
|-
 
| 2-7
 
| This is the first 0x18-bytes from BlkID 0x000A0000 in the [[Config_Savegame|system-config]] loaded via [[CfgS:GetConfigInfoBlk2]].
 
|-
 
| 8-9
 
| Unused?(Not initialized by [[Download_Play|dlp]] module)
 
 
|}
 
|}
  

Revision as of 20:20, 7 April 2016

Request

Index Word Description
0 Header code [0x001B0302]
1 Sharedmem size.
2-11 Input NodeInfo structure.
12 u16 version. 0x400 is the latest one as of the latest NWM-module from 9.0.0-X.
13 Value 0x0
14 Sharedmem handle.

Response

Index Word Description
0 Header code
1 Result code
2 Value 0x0
3 Output event handle. NWMUDS:GetConnectionStatus is used once this event is signalled for determining the event cause, etc.

Description

This initializes NWMUDS.

The sharedmem is created with mypermission=0x0, otherpermission=0x3.