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− | This page describes the format used for banners. These are stored in [[CXI]] ExeFS:/banner and optionally in [[extdata]] exbanner. | + | [[Category:File formats]] |
| + | '''CBMD - CTR Banner Model Data''' |
| + | |
| + | This page describes the format used for banners' models. These are stored in [[CXI]] ExeFS:/banner and optionally in [[extdata]] exbanner. |
| + | |
| + | CBMD is a container file for CGFX blocks. |
| + | |
| + | This file type is used for banners of titles you see in the home menu. Different regions have different CGFX (like Pushmo is called Pullblox in Europe). |
| + | |
| + | This file is usually found in [[BNR]] files (which can be made using Xcution's [[CiTRUS]]) |
| | | |
| == CBMD Header == | | == CBMD Header == |
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| | 0x84 | | | 0x84 |
| | 0x4 | | | 0x4 |
− | | CWAV offset | + | | CBMD Length |
| |} | | |} |
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| == CGFX == | | == CGFX == |
− | CGFX might be compressed with LZSS? For CXI banner CGFX, the decompressed size must be no larger than 0x80000. | + | |
| + | Graphics containers. |
| + | |
| + | Contains: 3D Models, Shaders, Objects, Materials, Textures, etc.. |
| + | |
| + | CGFX are compressed using LZ11. For CXI banner CGFX, the decompressed size must be no larger than 0x80000. |