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99 bytes removed ,  17:14, 8 April 2012
seperate CGFX for different regions/languages is already mentioned here.
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This page describes the format used for banners' models. These are stored in [[CXI]] ExeFS:/banner and optionally in [[extdata]] exbanner.
 
This page describes the format used for banners' models. These are stored in [[CXI]] ExeFS:/banner and optionally in [[extdata]] exbanner.
 
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CBMD is a container file for CGFX blocks. This is used for banners of titles you see in the home menu. BNR used for the app banners in the CXI/exbanner is the same as CBMD with CWAV at the end.
CBMD is a container file for CGFX blocks.
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This file type is used for banners of titles you see in the home menu. Different regions have different CGFX (like Pushmo is called Pullblox in Europe).
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This file is usually found in [[BNR]] files (which can be made using Xcution's [[CiTRUS]])
      
== CBMD Header ==
 
== CBMD Header ==
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| 0x84
 
| 0x84
 
| 0x4
 
| 0x4
| CBMD Length
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| CBMD Size
 
|}
 
|}
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== CGFX ==
 
== CGFX ==
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Graphics containers.
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CGFX are compressed using LZ11. For CXI banner CGFX, the decompressed size must be no larger than 0x80000.
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Contains: 3D Models, Shaders, Objects, Materials, Textures, etc..
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Graphics containers. Contains: 3D Models, Shaders, Objects, Materials, Textures, etc.
 
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CGFX are compressed using LZ11. For CXI banner CGFX, the decompressed size must be no larger than 0x80000.
 

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