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12 bytes removed ,  13:15, 4 July 2018
Line 5,050: Line 5,050:  
| 24-31
 
| 24-31
 
| unsigned, mipmap level 3 offset (usually 0xE0)
 
| unsigned, mipmap level 3 offset (usually 0xE0)
|-
  −
|
  −
| Note: mipmap level 4-7 seems to be hardcoded at offset 0xF0, 0xF8, 0xFC and 0xFE
   
|}
 
|}
   −
This register is used to set the procedural texture unit's offset.
+
This register is used to set the procedural texture unit's offset. Mipmap level 4-7 seems to be hardcoded at offset 0xF0, 0xF8, 0xFC and 0xFE .
    
=== GPUREG_PROCTEX_LUT ===
 
=== GPUREG_PROCTEX_LUT ===
242

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