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277 bytes added ,  13:12, 4 July 2018
→‎GPUREG_TEXUNIT3_PROCTEX5: Document more proctex mipmap configuration based on hardware test
Line 5,040: Line 5,040:  
|-
 
|-
 
| 0-7
 
| 0-7
| unsigned, Texture offset
+
| unsigned, Texture offset (Mipmap level 0 / base level)
 
|-
 
|-
| 8-31
+
| 8-15
| 0xE0C080
+
| unsigned, mipmap level 1 offset (usually 0x80)
 +
|-
 +
| 16-23
 +
| unsigned, mipmap level 2 offset (usually 0xC0)
 +
|-
 +
| 24-31
 +
| unsigned, mipmap level 3 offset (usually 0xE0)
 +
|-
 +
|
 +
| Note: mipmap level 4-7 seems to be hardcoded at offset 0xF0, 0xF8, 0xFC and 0xFE
 
|}
 
|}
  
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