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1 byte removed ,  06:25, 9 December 2015
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=== Overview ===
 
=== Overview ===
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Microsoft's Wave structure is RIFF Header which defines the data inside which is WAVE.
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Microsoft's WAV structure is RIFF Header which defines the data inside which is WAVE, then the media player expects a "fmt " chunk and a "data" chunk. Nintendo's format uses a CWAV Header (no need for a general structure for media, only wave), which points to an INFO struct (the equivalent to fmt) and a DATA struct (the equivalent to data).
 
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then the media player expects "fmt " chunk and a "data" chunk.
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Nintendo's format uses a CWAV Header (no need for a general structure for media, only wave)
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Which points to an INFO struct (the equivalent to fmt) and a DATA struct (the equivalent to data).
      
=== Header ===
 
=== Header ===
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