Line 4,080:
Line 4,080:
|-
|-
| 8
| 8
−
| Unknown. Seems to skip every other triangle when used with indexed rendering and without geoshaders. Has no effect with non-indexed rendering without geoshaders.
+
| Unknown. Seems to skip every other triangle when used with indexed rendering and without geoshaders. Has no effect with non-indexed rendering without geoshaders. **If this is 0, you don't need to use GPU_UNKPRIM with DrawElements.**
|-
|-
| 9-15
| 9-15