− | | When set, the framebuffer data is flipped vertically.(Normally zero) | + | | When set, the framebuffer data is flipped vertically. |
− | | When set, the input framebuffer is treated as linear and converted to tiled in the output, converts tiled->linear when unset. (Normally 0) | + | | When set, the input framebuffer is treated as linear and converted to tiled in the output, converts tiled->linear when unset. |