Line 290:
Line 290:
|-
|-
| 3
| 3
−
| When clear, texture-transfer is used (0x1EF00C20/0x1EF00C24/0x1EF00C28). This has priority over bit1. When set this does raw data copy.
+
| When set, the input framebuffer data is copied as-is to the output framebuffer, without any kind of conversions. The data is truncated to the output size.
|-
|-
| 4
| 4