Difference between revisions of "System SaveData"
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=NAND Savegames= | =NAND Savegames= | ||
− | The SaveID for system modules is 0x00010000 | [[Title_list|uniqueID]]. The SaveID for other system processes is 0x00020000 | [[Title_list|uniqueID]]. | + | The SaveID for system modules is usually 0x00010000 | [[Title_list|uniqueID]]. The SaveID for other system processes(like applications) is 0x00020000 | [[Title_list|uniqueID]]. |
{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
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! SaveID | ! SaveID | ||
! Description | ! Description | ||
+ | |- | ||
+ | | 0x00010011 | ||
+ | | ? | ||
+ | |- | ||
+ | | 0x00010015 | ||
+ | | ? | ||
|- | |- | ||
| 0x00010017 | | 0x00010017 | ||
| [[Config Savegame]] | | [[Config Savegame]] | ||
+ | |- | ||
+ | | 0x00010022 | ||
+ | | [[PTM_Services|PTM]] savegame | ||
+ | |- | ||
+ | | 0x00010026 | ||
+ | | [[StreetPass|CECD]] savegame | ||
+ | |- | ||
+ | | 0x0001002C | ||
+ | | [[NIM_Services|NIM]] savegame | ||
+ | |- | ||
+ | | 0x00010032 | ||
+ | | Friends module savegame | ||
|- | |- | ||
| 0x00010034 | | 0x00010034 | ||
| [[SpotPass|BOSS]] database | | [[SpotPass|BOSS]] database | ||
+ | |- | ||
+ | | 0x00010035 | ||
+ | | News module savegame | ||
|} | |} |
Revision as of 23:59, 14 June 2013
Savegames stored in NAND are located at nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>, where SaveID-High is the filename. SaveID-High is normally 00000000.
NAND Savegames
The SaveID for system modules is usually 0x00010000 | uniqueID. The SaveID for other system processes(like applications) is 0x00020000 | uniqueID.
SaveID | Description |
---|---|
0x00010011 | ? |
0x00010015 | ? |
0x00010017 | Config Savegame |
0x00010022 | PTM savegame |
0x00010026 | CECD savegame |
0x0001002C | NIM savegame |
0x00010032 | Friends module savegame |
0x00010034 | BOSS database |
0x00010035 | News module savegame |