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  • == Critical Section (light-weight mutex) == == Light Semaphore ==
    673 bytes (87 words) - 12:01, 25 September 2016
  • ...lways evaluated separately for each light source; the results for multiple light sources can simply be added to each other) ...roducts") are combined to a lighting equation, which is evaluated once per light source at each considered point in space.
    8 KB (1,202 words) - 17:51, 22 July 2018
  • ...appens force shut your 3DS down by holding the power button until the blue light turns off and then try the whole exploit again.
    1 KB (232 words) - 18:20, 14 October 2015
  • | Light animations
    11 KB (1,663 words) - 00:01, 5 May 2024
  • The KPageHeap objects are owned by the KMemoryManager. This object acts as a light wrapper that abstracts allocations and freeing of memory from the heaps and
    10 KB (1,583 words) - 01:29, 31 March 2024
  • This register configures gas light planar shading. This register configures gas light view shading.
    128 KB (17,022 words) - 14:27, 6 October 2024
  • ...ved title size. If a title doesn't pass authentication, a placeholder icon(light grey with a '?' in the center), name ('????????') and a size of zero are us
    11 KB (1,765 words) - 05:00, 18 January 2023
  • Most synchronization systems seem to have both a "normal" and "light-weight" version
    13 KB (1,871 words) - 14:04, 6 August 2024
  • ...across screen space to calculate dot products relevant for lighting (e.g. light vector dot normal vector). To provide support for advanced lighting models,
    10 KB (1,615 words) - 00:36, 21 July 2024
  • | もっと目で右脳を鍛えるDS速読術 Light | Spirit Hunters Inc: Light
    147 KB (13,840 words) - 03:34, 5 April 2017