Line 39:
Line 39:
|-
|-
| 0
| 0
β
| ?
+
| Pixel bytesize * 0x7000 + base0. (main-screen. base0 = Pixel bytesize * 0x19000 + base1, base1 = indexword3 value)
|-
|-
| 1
| 1
Line 45:
Line 45:
|-
|-
| 2
| 2
β
| ?
+
| Pixel bytesize * 0x14000 + base. (base = 0, sub-screen)
|-
|-
| 3
| 3
β
| Same as wordindex 2(different when the above u8 flag is non-zero).
+
| Same as wordindex 2. When the above u8 flag!=0, this is: Pixel bytesize * 0x19000 + base. (base = indexword2 value, main-screen)
|-
|-
| 4
| 4
Line 63:
Line 63:
|}
|}
β
The user process initializes this structure using data from [[GSPGPU:ImportDisplayCaptureInfo]].
+
The user process initializes this structure using data from [[GSPGPU:ImportDisplayCaptureInfo]]. The pixel bytesize is determined by the [[LCD|0x1EF00X70]] color format for that screen. When the color-format is RGBA, the pixel bytesize used is value 3.
=Description=
=Description=
The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size.
The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size.