741 bytes added
, 20:47, 9 February 2014
CGFX is a container format used to store graphics resources. It can contain 3D models, textures and animation data.
== CMDL Header ==
{| class="wikitable"
|-
! Offset
! Length
! Description
|-
| 0x0
| 0x4
| Magic "CMDL"
|-
| 0x8
| 0x4
| CMDL section size
|-
| 0x28
| 0x4
| Offset (self-relative) to first DICT
|-
| 0x2C
| 0xC
| Global scale vector (3 floats : x, y, z)
|-
| 0xB0
| 0x4
| N/2, where N is the number of entries in SOBJ list
|-
| 0xB4
| 0x4
| Offset (self-relative) to SOBJ list
|-
| 0xB4+[0xB4]
| 0x4*N*2
| SOBJ list; each word is an offset (self-relative) to an SOBJ structure
|}
CMDL is used to describe a 3D model. A CMDL section refers to outside data; it can not be considered separately from the rest of the CGFX file.