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289 bytes added ,  16:15, 21 June 2013
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about exefs
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::That is the decrypted ExeFS, BTW the ExeFS format is already [[ExeFS|reversed]]. You will probably find it hard to make anything out of the code actual game code, as it is a dissected version of an ARM ELF.--[[User:3dsguy|3dsguy]] 07:59, 2 April 2013 (CEST)
 
::That is the decrypted ExeFS, BTW the ExeFS format is already [[ExeFS|reversed]]. You will probably find it hard to make anything out of the code actual game code, as it is a dissected version of an ARM ELF.--[[User:3dsguy|3dsguy]] 07:59, 2 April 2013 (CEST)
 
:::Oh.. Thanks. I may try to find another way. (sorry for my being noob, that is really not easy) --[[User:Syphurith|Syphurith]] 09:33, 2 April 2013 (CEST)
 
:::Oh.. Thanks. I may try to find another way. (sorry for my being noob, that is really not easy) --[[User:Syphurith|Syphurith]] 09:33, 2 April 2013 (CEST)
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:That ExeFs seems to need decoding before trying to get anything from it (via disassemblers). So no usage now indeed (regarding yellow reading those in memory..)? or maybe we will need a customed disassembler dealing these for us? --[[User:Syphurith|Syphurith]] 17:15, 21 June 2013 (CEST)
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