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220 bytes removed ,  08:24, 27 March 2013
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[[Category:Nintendo Software]]
 
[[Category:Nintendo Software]]
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== Auto-Boot Kiosk Function ==
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==自动启动Kiosk功能 ==
The system checks the game's banner to determine whether the gamecard can be auto-booted. When the Home Menu is initially loaded by [[NS]], it checks Slot-1 for a Kiosk Demo cartridge. If one is found, it will load the application on the cartridge and the home menu will not remain running in the background, or at least not in an operational state. Kiosk demos up to (but not including) New Super Mario Bros 2, utilised a combination, of blocking the functionality of the 'Home' button and kiosk auto-boot to enforce a "kiosk environment". Pressing the power button in this environment caused a shutdown, and the home menu is inaccessible. However if the home menu is fully initialised and then one of these kiosk demos is launched, the environment is the same as if it was auto-booted, except, pressing the power button brings the user to the 'Grey sleep page' instead of shutting down.
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系统检查游戏的banner来判断游戏能不能自动启动。如果Home Menu先被 [[NS]]加载了,它会检 Slot-1 Kiosk Demo 卡带。如果找到了卡带,它会加载卡带里的游戏,这样就不在后台运行home menu了(至少处于不运行的状态)。Kiosk demos up to (但不包括) New Super Mario Bros 2, 通过阻止home按钮和kiosk相结合,自动启动进入kiosk运行环境。在这个运行环境中按下电源按钮可以关机,但是home menu无法访问。然而,如果home menu完成初始化,并且载入了kiosk demos,运行环境就和自动启动完全一样了! 除非按下电源键看到那个灰色的关机警告界面。
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From the New Super Mario Bros 2 demo and onwards, a new kiosk environment was introduced. The 3DS will auto-boot the card like before. However, both 'Home', and 'Power' buttons will cause a shutdown when pressed, and the kiosk demo will automatically quit after a set period of time of inactivity causing a shutdown. If the home menu is fully initialised and then the kiosk demo is loaded, the 'Home' and 'Power' act as they would with a normal retail game (the home menu is accessible). But the game will still quit after a set period of time of inactivity, but will instead quit to the home menu.
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从New Super Mario Bros 2 demo之后,新的kiosk environment被发现了。3DS可以像之前的DS系列一样从卡带启动。, both 'Home', and 'Power' buttons will cause a shutdown when pressed, and the kiosk demo will automatically quit after a set period of time of inactivity causing a shutdown. If the home menu is fully initialised and then the kiosk demo is loaded, the 'Home' and 'Power' act as they would with a normal retail game (the home menu is accessible). But the game will still quit after a set period of time of inactivity, but will instead quit to the home menu.
    
Attempting to launch kiosk demos on a 3DS which doesn't have the same region encoding, will result in the 3DS will printing "An Error has Occurred" when attempting to auto-boot a such kiosk demo. And not showing the application on the home menu (the latter also happens with regular retail games).
 
Attempting to launch kiosk demos on a 3DS which doesn't have the same region encoding, will result in the 3DS will printing "An Error has Occurred" when attempting to auto-boot a such kiosk demo. And not showing the application on the home menu (the latter also happens with regular retail games).
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