− | This is used to set various rendering parameters for the slot indicated by the CmdID. There's a total of 6 slots, where each slot corresponds to the following u16 CmdIDs: 0xC0, 0xC8, 0xD0, 0xD8, 0xF0, 0xF8. | + | This is used for glTexEnv(), for the slot indicated by the CmdID. There's a total of 6 slots, where each slot corresponds to the following u16 CmdIDs: 0xC0, 0xC8, 0xD0, 0xD8, 0xF0, 0xF8. |