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71 bytes added ,  03:57, 24 February 2013
Line 39: Line 39:  
| 0x000F0040
 
| 0x000F0040
 
| u32, valid values are 0x1 and 0x2, values 0x0 and 0x3 have the same effect as value 0x2. Only bits 1-0 are used.
 
| u32, valid values are 0x1 and 0x2, values 0x0 and 0x3 have the same effect as value 0x2. Only bits 1-0 are used.
| Culling related?
+
| Value 2 = GL_FRONT/GL_CW or GL_BACK/GL_CCW. Value 1 = GL_FRONT/GL_CCW or GL_BACK/GL_CW.
 
|-
 
|-
 
| 0x000F0041
 
| 0x000F0041

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