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57 bytes added ,  17:29, 18 February 2013
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| u32, bit31 is unknown. Bits30-0 is the address, where address is relative to VRAM.
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| u32, bit31 set = indices data-type GL_UNSIGNED_SHORT, clear = GL_UNSIGNED_BYTE. Bits30-0 is the address, where address is relative to VRAM.
 
| This specifies the address of an array containing vertex array indices, used for rendering primitives. Each index entry is an u16.
 
| This specifies the address of an array containing vertex array indices, used for rendering primitives. Each index entry is an u16.
 
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