| <nowiki>0x80000000 | ID?</nowiki> When bit31 is clear, the specified vertices are not rendered via CmdID 0xXXXF02C1.
| <nowiki>0x80000000 | ID?</nowiki> When bit31 is clear, the specified vertices are not rendered via CmdID 0xXXXF02C1.
−
| This is used immediately before CmdID 0xXXXF02C1. The GL mode for drawing primitives is handled by the client application, not the GPU.
+
| This is used immediately before CmdID 0xXXXF02C1.
|-
|-
| 0xXXXF02C1
| 0xXXXF02C1
−
| float
+
| float X coordinate for the first vertex
−
| This is used for vertices, the parameter value is unknown. CmdID is <nowiki>0x000F02C1 | ((totalvertices<<22) - 0x100000).</nowiki> The 16-byte vertex entries is the data following the command.
+
| CmdID is <nowiki>0x000F02C1 | ((totalvertices<<22) - 0x100000).</nowiki> The vertex entries is the data following the command. The first word in the first vertex entry is the Y coordinate.
|}
|}
Line 158:
Line 158:
|-
|-
| 0
| 0
−
| ?
+
| X coordinate, for the first vertex this is stored in the command parameter instead.