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The '''Home Menu''' is the heart of the Nintendo 3DS. From there one can start games, applications, and access various processes including the friends list. It is launched by [[NS]], and is always running in the background in 3DS-mode except when using System Settings.
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The '''Home Menu''' is the heart of the Nintendo 3DS. From there one can start games, applications, and access various processes including the friends list. It is launched by [[NS]], and is always running in the background in 3DS-mode except when using certain applications, such as [[System Settings]].
    
== System Versions ==
 
== System Versions ==
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[[Category:Nintendo Software]]
 
[[Category:Nintendo Software]]
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=== Auto-Boot Kiosk Function ===
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== Auto-Boot Kiosk Function ==
 
The system checks the game's banner to determine whether the gamecard can be auto-booted. When the Home Menu is initially loaded by [[NS]], it checks Slot-1 for a Kiosk Demo cartridge. If one is found, it will load the application on the cartridge and the home menu will not remain running in the background, or at least not in an operational state. Kiosk demos up to (but not including) New Super Mario Bros 2, utilised a combination, of blocking the functionality of the 'Home' button and kiosk auto-boot to enforce a "kiosk environment". Pressing the power button in this environment caused a shutdown, and the home menu is inaccessible. However if the home menu is fully initialised and then one of these kiosk demos is launched, the environment is the same as if it was auto-booted, except, pressing the power button brings the user to the 'Grey sleep page' instead of shutting down.  
 
The system checks the game's banner to determine whether the gamecard can be auto-booted. When the Home Menu is initially loaded by [[NS]], it checks Slot-1 for a Kiosk Demo cartridge. If one is found, it will load the application on the cartridge and the home menu will not remain running in the background, or at least not in an operational state. Kiosk demos up to (but not including) New Super Mario Bros 2, utilised a combination, of blocking the functionality of the 'Home' button and kiosk auto-boot to enforce a "kiosk environment". Pressing the power button in this environment caused a shutdown, and the home menu is inaccessible. However if the home menu is fully initialised and then one of these kiosk demos is launched, the environment is the same as if it was auto-booted, except, pressing the power button brings the user to the 'Grey sleep page' instead of shutting down.  
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* The console does not have a friends list presence.
 
* The console does not have a friends list presence.
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=== See Also ===
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== Region Lockout ==
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One of the Home Menu's functions, is to regulate region lockout. The region lockout data for any given title is held in the [[SMDH#BNR Region|ICN data]]. There are 6 regions of which have their own region lockout, Japan, USA, Europe(including Nintendo Australia), China, Taiwan and Korea. There is also a value which makes a title exempt from region lockout, and consequently accessible from any region of 3DS.
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=== Affects of Region Lockout  ===
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Every 3DS title despite location (NAND/SD Card/Game Card) is subject to region lockout scrutiny by the Home Menu. And the home menu treats 'out-of-region' titles by simply refusing to show them on the home menu. No messages are shown on the home menu to notify the user, the title is simply ignored. However out-of-region SD Card titles, will appear and quickly disappear, while all the SD Titles are being processed. In cases where access to the home menu is not needed to launch the title (like in the case of kiosk demos), the home menu states an error has occured, and launching of the title is stopped.
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== See Also ==
 
* http://www.nintendo.com/consumer/systems/3ds/en_na/menu_update.jsp
 
* http://www.nintendo.com/consumer/systems/3ds/en_na/menu_update.jsp
 
* http://www.nintendo.co.jp/netinfo/3ds/JPN/ja.html
 
* http://www.nintendo.co.jp/netinfo/3ds/JPN/ja.html
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