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| .AXF - Pre-assembled ARM code. Before being linked into the [[ExeFS]] '.code' format. They're practically ARM specific ELF files. The Plain Region found in the CXI is also obtain from this file. | | .AXF - Pre-assembled ARM code. Before being linked into the [[ExeFS]] '.code' format. They're practically ARM specific ELF files. The Plain Region found in the CXI is also obtain from this file. |
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| + | *.[[BCWAV]] - CTR waveform file format |
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| + | == Graphics File Formats == |
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| .BNR - Simply contains a .[[CBMD]] and a .[[BCWAV]], in that order with padding in between the two files to make sure the .[[BCWAV]] is aligned to 0x10 bytes. It contains nothing else. | | .BNR - Simply contains a .[[CBMD]] and a .[[BCWAV]], in that order with padding in between the two files to make sure the .[[BCWAV]] is aligned to 0x10 bytes. It contains nothing else. |
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− | *.[[CBMD]] - CTR binary banner model - Archive file before being made into a CTR banner for games or other applications.
| + | .[[CBMD]] - CTR binary banner model - Archive file before being made into a CTR banner for games or other applications. |
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− | *.[[BCWAV]] - CTR waveform file format
| + | [[SMDH|ICN]] - Contains icons, names and flags for an application |
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| + | .CTPK - CTR Texture PacKage |
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| + | .CMDL - CTR MoDeL data |
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| + | .CTEX - CTR TEXture data |
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| + | .CSKA / .CSKLA - CTR SKeLetal Animation data |
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| + | .CMATA - CTR MATerial Animation data |
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| + | .CMDLA - CTR MoDeL Animation data |
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| + | .CLGT - CTR LiGhT data |
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| + | .CPTL - CTR ParTicLe data |
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| + | .CLTS - CTR LookupableSetdata |
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− | .[[SMDH|ICN]] - Contains icons, names and flags for an application | + | .CENV - CTR ENVironment data |
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− | *.CTPK - CTR Texture Package
| + | .CCAM - CTR CAMera data |
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| + | .CMAT - CTR MATerial |
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| == Other File Formats == | | == Other File Formats == |