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232 bytes added ,  16:03, 20 June 2012
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[http://www.siliconera.com/2012/04/26/nintendo-will-let-retailers-set-their-own-prices-for-downloadable-3ds-games/|Check here]--[[User:黄金の轰龙|黄金の轰龙]] 10:53, 27 April 2012 (CEST)
 
[http://www.siliconera.com/2012/04/26/nintendo-will-let-retailers-set-their-own-prices-for-downloadable-3ds-games/|Check here]--[[User:黄金の轰龙|黄金の轰龙]] 10:53, 27 April 2012 (CEST)
 
:No AES keys are known. Retail and eShop games are identical besides additional encryption for the latter and exheader stuff. --[[User:Yellows8|Yellows8]] 17:28, 27 April 2012 (CEST)
 
:No AES keys are known. Retail and eShop games are identical besides additional encryption for the latter and exheader stuff. --[[User:Yellows8|Yellows8]] 17:28, 27 April 2012 (CEST)
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=== Rom sizes ===
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@3dsguy, different regions has different rom sizes...maybe it's useless.. we just need the save flash size...can be obtained from the flash id (last byte) --[[User:Elisherer|Elisherer]] 17:03, 20 June 2012 (CEST)
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