671 bytes added
, 02:29, 6 May 2012
Nintendo provides application developers with an API, which behind the scenes communicate with certain services. Services in this sense are system processes running in the background which wait for incoming requests. When a process wants to communicate with a service, it first needs to get a handle to the named service, and then it can communicate with the service via interprocess communication. Each service has a name up to 8 characters, for example "nim:u".
List of services:
* [[Filesystem services]]
* [[Process Services]]
* [[Application Manager Services]]
* [[NIM Services]]
List of PXI services:
* [[Filesystem services PXI]]
* [[Process Services PXI]]