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=Request=
 
=Request=
{| class="wikitable" border="1"
+
{{IPC/Request}}
|-
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{{IPC/RequestHeader|0x001D|0|2}}
!  Index Word
+
{{IPC/TranslateStaticBuffer|Input UTF-16 127-Character Game Mode Description (127 Characters + null termination)|0}}
!  Description
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{{IPC/RequestEnd}}
|-
  −
| 0
  −
| Header code [0x001D0002]
  −
|-
  −
| 1
  −
| (len<<14)  <nowiki>|</nowiki> 0x802
  −
|-
  −
| 2
  −
| Pointer to input UTF-16 text buffer, buffer size is normally 0x100-bytes.
  −
|}
      
=Response=
 
=Response=
{| class="wikitable" border="1"
+
{{IPC/Request}}
|-
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{{#vardefine:ipc_offset|0}}
!  Index Word
+
{{IPC/RequestHeader|0x001D|1|0}}
!  Description
+
{{IPC/RequestEntry|Result code}}
|-
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{{IPC/RequestEnd}}
| 0
  −
| Header code
  −
|-
  −
| 1
  −
| Result code
  −
|}
      
=Description=
 
=Description=
This sets the "currently playing" text description displayed in the friends-list(separate from the application title text). The specified data seems to be sent in encrypted(?) UDP frame(s) to the friends server.
+
This sets the "currently playing" text description displayed in the friends list (separate from the application title text).
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