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Add FriendPresence structure
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|-
 
|-
 
| 0
 
| 0
| 004b0002?
+
| (0x300 << 14) | 2
 
|-
 
|-
 
| 1
 
| 1
| u8* buffer
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| Pointer to [[FRDU:GetMyPresence#FriendPresence|FriendPresence]] structure
 
|}
 
|}
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| Result code
 
| Result code
 
|}
 
|}
 +
 +
=FriendPresence=
 +
{| class="wikitable" border="1"
 +
|-
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! Offset
 +
! Size
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! Description
 +
|-
 +
| 0x0
 +
| 0x4
 +
| u32 JoinAvailabilityFlag
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|-
 +
| 0x4
 +
| 0x4
 +
| u32 MatchmakeSystemType
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|-
 +
| 0x8
 +
| 0x4
 +
| u32 JoinGameID
 +
|-
 +
| 0xC
 +
| 0x4
 +
| u32 JoinGameMode
 +
|-
 +
| 0x10
 +
| 0x4
 +
| u32 OwnerPrincipalID
 +
|-
 +
| 0x14
 +
| 0x4
 +
| u32 JoinGroupID
 +
|-
 +
| 0x18
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| 0x14
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| u8 ApplicationArg[20]
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|-
 +
| 0x2C
 +
| 0x100
 +
| u16 GameModeDescription[128]
 +
|}
 +
 +
=Description=
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Returns the console's friend presence.
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