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104 bytes added ,  01:37, 13 August 2021
Update output table
Line 103: Line 103:  
|  0x7
 
|  0x7
 
|  0x1
 
|  0x1
|  true = merge vertex/geometry shader outmaps ('dummy' output attribute is present)
+
|  true = merge vertex and geometry shader outmaps (geometry shader)
 
|-
 
|-
 
|  0x8
 
|  0x8
Line 313: Line 313:  
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
Bit
+
Offset
 +
!  Size
 
!  Description
 
!  Description
 
|-
 
|-
0-3
+
0x0
 +
|  0x2
 
|  Output type (see table below)
 
|  Output type (see table below)
 
|-
 
|-
16-19
+
0x2
 +
|  0x2
 
|  Register ID
 
|  Register ID
 
|-
 
|-
32-35
+
0x4
 +
|  0x2
 
|  Output attribute component mask (e.g. 5=xz)
 
|  Output attribute component mask (e.g. 5=xz)
 +
|-
 +
|  0x6
 +
|  0x2
 +
|  Unknown (Consistently the same number throughout the entire shader?)
 +
|-
 
|}
 
|}
  
35

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