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| || || style="background: #bbbbbb" | G || || || || JACK_L || || style="background: #bbbbbb" | G || style="background: #bbbbbb" | G ||
| || || style="background: #bbbbbb" | G || || || || JACK_L || || style="background: #bbbbbb" | G || style="background: #bbbbbb" | G ||
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|}
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+
== LCD (old3DS bottom) ==
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{| class="wikitable" border="1"
+
|-
+
! Pin number
+
! Name
+
! Description
+
|-
+
| 01
+
| -6V
+
|
+
|-
+
| 02
+
| 12V
+
|
+
|-
+
| 03
+
| CLK
+
| Pixel clock
+
|-
+
| 04
+
| /HBL
+
| Horizontal blank (low while blanking)
+
|-
+
| 05
+
| /VBL
+
| Vertical blank (low while blanking)
+
|-
+
| 06
+
| 2v2
+
| Loopback of pin 07?
+
|-
+
| 07
+
| 2v2
+
| Content latch? Shorting this to ground or to pin 06 will "lock" the screen memory while still allowing the screen to refresh itself.
+
|-
+
| 08
+
| GND
+
| "chassi" ground
+
|-
+
| 09
+
| HCL
+
| Horizontal clock
+
|-
+
| 10
+
| GND
+
| "chassi" ground
+
|-
+
| 11
+
| BIAS 1
+
| Default ~ 4.5V - 4.8V; sets contrast
+
|-
+
| 12
+
| BIAS 2
+
| Usually matches BIAS 1; sets "flicker"
+
|-
+
| 13
+
| ???
+
| Might be a transistor? Shorted to ground if off, 2.36V if on.
+
|-
+
| 14
+
| 6V
+
|
+
|-
+
| 15
+
| ???
+
| Loopback of pin 14 ? Shorting this with pin 14 or ground will make the 3DS turn off with a harsh pop sound.
+
|-
+
| 16
+
| ???
+
| ???
+
|-
+
| 17
+
| ???
+
| ???
+
|-
+
| 18
+
+
[...]
+
+
25
+
| RED 0
+
+
[...]
+
+
RED 7
+
| Red pixel bits
+
|-
+
| 26
+
| GND
+
| "chassi" ground
+
|-
+
| 27
+
+
[...]
+
+
34
+
| BLUE 7
+
+
[...]
+
+
BLUE 0
+
| Blue pixel bits
+
|-
+
| 35
+
| GND
+
| "chassi" ground
+
|-
+
| 36
+
+
[...]
+
+
43
+
| GREEN 7
+
+
[...]
+
+
GREEN 0
+
| Green pixel bits
|}
|}