=== Why are there 4 stubbed syscalls named SendSyncRequest1-4? ===
=== Why are there 4 stubbed syscalls named SendSyncRequest1-4? ===
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=== Is there a deterministic formula for calculating the Movable.sed KeyY high u64? ===
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'''Background:''' We know now that the high 4 bytes of KeyY can be reliably estimated to be 1/5th of the LocalFriendCodeSeed (low 8 bytes of KeyY), which is close enough to brute force. However, the actual value is usually about 0-4000 units off the actual high u32 of the KeyY (called msed3 in the seedminer implementation). Could there possibly be a deterministic formula given this 1/5 ratio is so close to the correct value? It's difficult to imagine this is just a coincidence.