→Actual structure: if anyone can figure out what it is...Tried "CRC16 over the whole payload excluding CRC offset, initval is 0" from https://www.3dbrew.org/wiki/Nintendo_Zone#Beacon_payload_format but it doesnt match
Line 580:
Line 580:
| 0x0
| 0x0
| 0x4
| 0x4
−
| Some sort of checksum.
+
| Some sort of checksum. Only the last 2 bytes seem to change.