Line 42: |
Line 42: |
| | size=1, ?? | | | size=1, ?? |
| | ??? | | | ??? |
| + | |- |
| + | | 0x20 |
| + | | size=1, wo(?) |
| + | | MCU power register (0xFF is instant depower, 0x01 is poweroff, 0x02 is reboot) |
| + | |- |
| + | | 0x22 |
| + | | size=1, rw |
| + | | LCD (power?) related register, AND'd with 0x3C |
| |- | | |- |
| | 0x27 | | | 0x27 |
Line 54: |
Line 62: |
| 0x2D | | 0x2D |
| | size=n/a, ?? | | | size=n/a, ?? |
− | | ??? (all zeroes) | + | | ??? |
| + | |- |
| + | | 0x2C |
| + | | size=1, rw |
| + | | 3D LED state, always AND'd with 0x0F |
| |- | | |- |
| | 0x30 | | | 0x30 |
| | size=6(?), rw | | | size=6(?), rw |
− | | Hexadecimal RTC | + | | Hexadecimal RTC (0x30 is seconds, 0x31 is minutes, 0x32 is most likely hours) |
− | |-
| |
− | | 0x31
| |
− | | size=?, rw
| |
− | | This value is always ORed with 0x80, and writing 0x7F (or 0xFF) into this value makes the 3DS crash when pressing the home button. Occasionally changes.
| |
| |- | | |- |
| | 0x3D | | | 0x3D |
Line 83: |
Line 91: |
| | 0x4F | | | 0x4F |
| | size=6(?), ?? | | | size=6(?), ?? |
− | | ??? (reading past 6 is FF-filled) | + | | ??? (reading past 6th byte is FF-filled) |
| |- | | |- |
| | 0x60 | | | 0x60 |
Line 91: |
Line 99: |
| |- | | |- |
| | 0x7F | | | 0x7F |
− | | size=??, ?? | + | | size=35(?), ?? |
− | | ??? | + | | ??? (reading past the 35th byte is FF-filled) |
| |} | | |} |