− | | This loads the input structure containing linearmem addrs into state, which are also converted to physaddrs. Once used, each [[MVDSTD:ControlFrameRendering|rendered]] frame will written to the buffer at entry+0 from here, instead of the output buffer address specified in configuration. entry+4 might be some sort of input buffer that's not used normally? | + | | This loads the input structure containing linearmem addrs into state, which are also converted to physaddrs. Once used, each [[MVDSTD:ControlFrameRendering|rendered]] frame will written to the buffer at entry+0 from here with each entry, instead of the output buffer address specified in configuration. entry+4 might be some sort of input buffer that's not used normally? |