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==Application data transfer==
==Application data transfer==
The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least). Mario Kart 7 uses PRUDP here. Triforce Heroes uses plaintext for whatever protocol it uses for UDS.
The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least). Mario Kart 7 uses PRUDP here. Triforce Heroes uses plaintext for whatever protocol it uses for UDS.
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The UDS version of [[PRUDP]] is different from the normal UDP version it appears(no afa1/a1af data for example).
==Data frames==
==Data frames==