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83 bytes added ,  22:42, 9 April 2016
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UDS [[NWMUDS:Bind|data_channel]] 0x1 is used for spectator data, while all non-spectator data uses data_channel 0x2. The spectator data is received by connecting to the network as a spectator then receiving data-frames, this is handled when scanning for DLP networks.
 
UDS [[NWMUDS:Bind|data_channel]] 0x1 is used for spectator data, while all non-spectator data uses data_channel 0x2. The spectator data is received by connecting to the network as a spectator then receiving data-frames, this is handled when scanning for DLP networks.
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The spectator data includes the 48x48 icon, this has the same format as [[SMDH]].
    
This is the data starting at offset 0x0 for UDS PullPacket/SendTo:
 
This is the data starting at offset 0x0 for UDS PullPacket/SendTo:

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