Line 504:
Line 504:
| 0x8
| 0x8
| 0x14
| 0x14
−
| The first 0x18-bytes from BlkID 0x000A0000 in the [[Config_Savegame|system-config]] loaded via [[CfgS:GetConfigInfoBlk2]] is written here by user-processes. However, the data at +0x14 is written by NWM-module later.
+
| The first 0x18-bytes from BlkID 0x000A0000 in the [[Config_Savegame|system-config]] loaded via [[CfgS:GetConfigInfoBlk2]] is written here by user-processes. However, the data at +0x14(absolute offset 0x1C) is written by NWM-module later.
|-
|-
| 0x1C
| 0x1C
−
| 0x4
+
| 0x2
−
|
+
| u16, unknown. Set to 0x0 with the output from [[NWMUDS:DecryptBeaconData]].
+
|-
+
| 0x1E
+
| 0x1
+
| Set to 0x1 when this NodeInfo structure is initialized, 0x0 otherwise.
+
|-
+
| 0x1F
+
| 0x1
+
| Padding?
|-
|-
| 0x20
| 0x20
Line 519:
Line 527:
|}
|}
−
The data starting at offset 0x8 is only initialized by NWM-module.
+
The first 0x20-bytes are written by the user-process before using this structure with [[NWMUDS:InitializeWithVersion]]. The data starting at offset 0x8 is only initialized by NWM-module.
== UDS Beacons ==
== UDS Beacons ==