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| [[File:3ds_dev_apps.jpg]] | | [[File:3ds_dev_apps.jpg]] |
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− | === Dev Menu === | + | === Dev Menu === |
| + | [[File:Devmenuicon.jpg]] |
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| This application on the top screen displays the current firmware and revision, the free space available on the TWL DSiWare NAND partition and on the SD card if present. It also provides information on the current file or device selected, as well as navigation instructions for the bottom screen.The bottom screen has three different windows, which are: | | This application on the top screen displays the current firmware and revision, the free space available on the TWL DSiWare NAND partition and on the SD card if present. It also provides information on the current file or device selected, as well as navigation instructions for the bottom screen.The bottom screen has three different windows, which are: |
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| *Programs- From this window, applications can be loaded from the nand, the SD card and the slot 1 card. This is shown in the format of "'unique id' '(name of application if stored on nand/sd card or device type if loaded from slot 1)'. Applications not on a slot 1 card can be deleted from this menu | | *Programs- From this window, applications can be loaded from the nand, the SD card and the slot 1 card. This is shown in the format of "'unique id' '(name of application if stored on nand/sd card or device type if loaded from slot 1)'. Applications not on a slot 1 card can be deleted from this menu |
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− | *Import- From this window, applications (compiled to be installed) in the format of a .CIA file(see [[File Formats]]) can be installed from an SD card to the CTR NAND, TWL NAND and the SD card. | + | *Import- From this window, applications (compiled to be installed) in the format of a .CIA file(see [[CIA]]) can be installed from an SD card. |
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| *ExtData- From this window, the 3DS's ExtData can be deleted | | *ExtData- From this window, the 3DS's ExtData can be deleted |
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| (Note that retail 3ds games are not recognized by Dev 3DSs and prints "Unknown Card" in the 'Programs' window and shows no details on top screen) | | (Note that retail 3ds games are not recognized by Dev 3DSs and prints "Unknown Card" in the 'Programs' window and shows no details on top screen) |
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− | Top Screen Example: [[File:3ds_devmenutop.jpg]]
| + | [[File:Devmenscnsht.jpg]] |
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− | Bottom Screen Example: [[File:3ds_devmenulower.jpg]]
| + | === Config === |
− | | + | [[File:Configicon.jpg]] |
− | === Config ===
| |
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| This application is a configuration menu for the 3DS, which has the following options: | | This application is a configuration menu for the 3DS, which has the following options: |
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| *Other Setting(branches off into other settings) - | | *Other Setting(branches off into other settings) - |
− | -Sound Mode- mono/stereo/surround
| + | <nowiki> ->Sound Mode- mono/stereo/surround</nowiki> |
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− | -System Mode- Locked to "Prod" for unknown reason (it seems to be refering to memory allowance for 'prod' which is 64mb).
| + | <nowiki> ->System Mode- Locked to "Prod" for unknown reason (it seems to be refering to memory allowance for 'prod' which is 64mb).</nowiki> |
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− | -Exception handler- enable/disable
| + | <nowiki> ->Exception handler- enable/disable</nowiki> |
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− | -Break Stop (?)- enable/disable
| + | <nowiki> ->Break Stop (?)- enable/disable</nowiki> |
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− | -Menu- (Home Menu/Test Menu) test menu similar to the menu shown in the "3ds stolen from factory video" see below
| + | <nowiki> ->Menu- (Home Menu/Test Menu) The test menu is an alternative to the 3DS' main GUI the 'Home Menu'</nowiki> |
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− | -Language- same as in system settings but also has an "invalid" option
| + | <nowiki> ->Language- same as in system settings but also has an "invalid" option</nowiki> |
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− | -Dlp Force Child Import- enable/disable (I am not sure what this does)
| + | <nowiki> ->Dlp Force Child Import- enable/disable - normally the 3ds caches downloaded "Download Play (Dlp)" applications on the nand and only re-downloads, overwriting the cached copy if the version application being requested to downloaded is higher than what is currently present on the nand. Enabling this option forces the 3ds to download and overwrite the cached copy on the nand, regardless of the version of the application being downloaded. This is of course for testing purposes.</nowiki> |
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− | -Debug Mode- enable/disable (I am not sure what this does)
| + | <nowiki> ->Debug Mode- enable/disable (I am not sure what this does)</nowiki> |
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| *Test Setting - Test calibration of touch pad and joystick | | *Test Setting - Test calibration of touch pad and joystick |
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| *Ctr Info Setting - Changes settings to that found on the ctrsetting.txt on an SD . | | *Ctr Info Setting - Changes settings to that found on the ctrsetting.txt on an SD . |
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− | === The Test Menu === | + | ===Downloadplay Client=== |
| + | [[File:Dlpcliicon.jpg]] |
| + | |
| + | DESC. |
| + | |
| + | [[File:Dlpcliscnsht.jpg|800px|thumb|left|Dev Menu Screenshot]] |
| + | |
| + | ===Network Settings=== |
| + | [[File:Netseticon.jpg]] |
| + | |
| + | DESC. |
| + | |
| + | [[File:Netsetscnsht.jpg]] |
| + | |
| + | ===SaveDataFiler=== |
| + | [[File:Saveflicon.jpg]] |
| + | |
| + | DESC. |
| + | |
| + | [[File:Saveflscnsht.jpg]] |
| + | |
| + | ===CecLotcheckTool=== |
| + | [[File:Cecloticon.jpg]] |
| + | |
| + | DESC. |
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− | The Test Menu is a menu alternative to the Home Menu (the default menu that starts up on regular 3DSs). It can be enabled by changing the 'Menu' option under "Other Setting" in the Config Menu to 'Test Menu', or by using the CTR Menu Selector(this is a Developer App which can be found . The test menu seems to vary upon firmware revisions. But for firmware 0.15.8 (r37901), looks like this:
| + | [[File:Ceclotscnsht.jpg]] |
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− | *the Top screen:[[File:testmenu_tscrn.jpg]]
| + | ===CTR MenuSelector === |
− | *the Bottom screen:[[File:testmenu_bscrn.jpg]]
| + | [[File:Menuselectoricon.jpg]] |
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− | The Test menu, in its limited functionality when compared to the Home menu can only launch Dev menu and slot 1 devices, and much like the home menu you can pause applications and go back to the test menu by pressing the home button. Note this is not possible where a game has intentionally disabled the functionality of the home button, like in trade show sample. A video of someone using a dev unit with such a game can be seen here at http://www.youtube.com/watch?v=B1iYD70oUxE.
| + | This application when loaded can change the current 'Active Menu'(being used at the moment) to an alternative Menu (these menus being the 3DS' main GUIs). Namely Home Menu/Test Menu. This application was probably superseded by the introduction of the "Menu" choice in the Config Menu(see above) and consequently removed as a standard application. |
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− | *If the application can be paused, the user can then take a screen shots which is saved to the SD card in the Capture folder (the test menu will create the folder if it does not already exist) in the format "yyyymmdd_hhmm_st_xxxxx.bmp". Where yyyy is the year, mm is the month, dd is the day, hh is the hour in 24hr time and mm is the minute of when the screen shot occured. "st" is the screen type, there will be one for each screen 'LO' lower screen and 'UL' for upper screen. And xxxxx is the number starting at 00000 and goes up by 1, which tells the user which screen shot it is. For example, a screen shot taken of the top screen at 9:25 am on the 31/10/12 would look like this "20121031_0925_UL_00000.BMP".
| + | [[File:Menuselector.jpg]] |