Line 23: |
Line 23: |
| | 0x06 | | | 0x06 |
| | 0x02 | | | 0x02 |
− | | Byte-order marker (0xFFFE = big, 0xFEFF = little) | + | | Byte-order marker (0xFEFF = big, 0xFFFE = little) |
| |- | | |- |
| | 0x08 | | | 0x08 |
Line 147: |
Line 147: |
| == File Sort Order == | | == File Sort Order == |
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− | Files are sorted by their hash in the SFAT table. Games seem to require this sorting as any other sort order prevents them from booting. | + | Files are sorted by their hash in the SFAT table, games require this sorting as they use a binary search algorithm [https://en.wikipedia.org/wiki/Binary_search_algorithm]. |
| | | |
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