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511 bytes added ,  06:21, 21 January 2016
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| 0x000D0688
 
| 0x000D0688
 
| [[2.0.0-2]]
 
| [[2.0.0-2]]
| SPICARD related, to use this the [[NCCH/Extended_Header|arm9-access-control]] bit for SPICARD must be set in one of the currently running ARM11 processes.
+
| [[PXIDEV:SPIMultiWriteRead|SPIMultiWriteRead]]
 
|-
 
|-
 
| 0x000E0284
 
| 0x000E0284
 
| [[2.0.0-2]]
 
| [[2.0.0-2]]
| SPICARD related, to use this the [[NCCH/Extended_Header|arm9-access-control]] bit for SPICARD must be set in one of the currently running ARM11 processes.
+
| [[PXIDEV:SPIWriteRead|SPIWriteRead]]
 
|-
 
|-
 
| 0x000F0000
 
| 0x000F0000
 
| [[2.0.0-2]]
 
| [[2.0.0-2]]
 
| This reads the 0x200-byte [[NCSD]] header from the gamecard. Then the u8 from ncsdhdr+0x18B(partitionflags[3]) is copied to cmdreply[2].
 
| This reads the 0x200-byte [[NCSD]] header from the gamecard. Then the u8 from ncsdhdr+0x18B(partitionflags[3]) is copied to cmdreply[2].
 +
|}
 +
 +
==Types==
 +
===TransferOption===
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Bits
 +
!  Description
 +
|-
 +
| 0-5
 +
| [[Filesystem_services#CardSpiBaudRate|CardSpiBaudRate]]
 +
|-
 +
| 6-7
 +
| [[Filesystem_services#CardSpiBusMode|CardSpiBusMode]]
 +
|}
 +
 +
===WaitOperation===
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Bits
 +
!  Description
 +
|-
 +
| 0-3
 +
| [[#WaitType|WaitType]]
 +
|-
 +
| 4-7
 +
| [[#DeassertType|DeassertType]]
 +
|-
 +
| 8-63
 +
| Nanoseconds
 +
|}
 +
 +
===WaitType===
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Value
 +
!  Description
 +
|-
 +
| 0
 +
| None
 +
|-
 +
| 1
 +
| Sleep
 +
|-
 +
| 2
 +
| Wait for IREQ, return if timeout
 +
|-
 +
| 3
 +
| Wait for IREQ, continue if timeout
 +
|}
 +
 +
===DeassertType===
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Value
 +
!  Description
 +
|-
 +
| 0
 +
| None
 +
|-
 +
| 1
 +
| Before wait
 +
|-
 +
| 2
 +
| After wait
 
|}
 
|}
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