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152 bytes added ,  04:10, 20 January 2016
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| Header code [0x000200C0]
 
| Header code [0x000200C0]
 
|-
 
|-
| 1
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| 1-2
| TitleID lower word
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| u64, Title ID
|-
  −
| 2
  −
| TitleID upper word
   
|-
 
|-
 
| 3
 
| 3
| Process launch [[PMApp:LaunchTitle|flags]]
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| [[PMApp:LaunchTitle#Launch_Flags|Launch Flags]]
 
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|-
 
|-
 
| 2
 
| 2
| Launched process' ProcessId
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| Process ID
 
|}
 
|}
    
=Description=
 
=Description=
This is a wrapper for [[PMApp:LaunchTitle]]. The [[Mediatypes|mediatype]] is determined by the input titleID. The gamecard mediatype is used when the input titleID is all-zero. The NAND mediatype is used when the input titleID-high is for a CTR system title, otherwise the SD mediatype is used.
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This is a wrapper for [[PMApp:LaunchTitle]]. The [[Filesystem_services#MediaType|MediaType]] is determined by the input title ID. The [[Filesystem_services#MediaType|Game Card MediaType]] is used when the input title ID is zero. The [[Filesystem_services#MediaType|NAND MediaType]] is used when the input title ID has the content category system flag set, otherwise the [[Filesystem_services#MediaType|SD MediaType]] is used.
   −
The proc-launch flags actually used by NS, is the input value with bit0 cleared and bit1 set.
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The [[PMApp:LaunchTitle#Launch_Flags|launch flags]] passed to [[PMApp:LaunchTitle]] have bit 0 cleared (normal application) and bit 1 set (load dependencies)
    
Home Menu only uses this command for launching system modules.
 
Home Menu only uses this command for launching system modules.
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