Line 15:
Line 15:
|-
|-
| 3
| 3
−
| void*, Input Buffer
+
| void*, [[NS_and_APT_Services#CaptureBufferInfo|CaptureBufferInfo]]
|}
|}
Line 30:
Line 30:
| Result code
| Result code
|}
|}
−
−
=Capture Info=
−
{| class="wikitable" border="1"
−
|-
−
! Index Word
−
! Description
−
|-
−
| 0
−
| Pixel bytesize * 0x7000 + base0. (main-screen. base0 = Pixel bytesize * 0x19000 + base1, base1 = indexword3 value)
−
|-
−
| 1
−
| u8: 0 = framebuffer addresses from [[GSPGPU:ImportDisplayCaptureInfo|GSP]] captureinfo+0 / captureinfo+4 match, otherwise this is value 1 when those addresses don't match.
−
|-
−
| 2
−
| Pixel bytesize * 0x14000 + base. (base = 0, sub-screen)
−
|-
−
| 3
−
| Same as wordindex 2. When the above u8 flag!=0, this is: Pixel bytesize * 0x19000 + base. (base = indexword2 value, main-screen)
−
|-
−
| 4
−
| Low 3-bits of main-screen [[LCD|0x1EF00X70]] value(color format).
−
|-
−
| 5
−
| Normally zero.
−
|-
−
| 6
−
| Normally zero.
−
|-
−
| 7
−
| Low 3-bits of sub-screen [[LCD|0x1EF00X70]] value(color format).
−
|}
−
−
The user process initializes this structure using data from [[GSPGPU:ImportDisplayCaptureInfo]]. The pixel bytesize is determined by the color format for that screen. When the color-format is RGBA, the pixel bytesize used is value 3.
=Description=
=Description=
The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size.
The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size.