Structurally, a DVOJ header captures all information there is about a single shader instance. It uses the same fields like the DVLB, DVLP, and DVLE structures, but also stores two unknown blocks of data. It seems that the entry point of a DVOJ is always the first shader instruction. | Structurally, a DVOJ header captures all information there is about a single shader instance. It uses the same fields like the DVLB, DVLP, and DVLE structures, but also stores two unknown blocks of data. It seems that the entry point of a DVOJ is always the first shader instruction. |