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148 bytes added ,  05:09, 3 September 2015
Fix section nesting
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== Miscellaneous registers ==
    
=== GPUREG_FINALIZE ===
 
=== GPUREG_FINALIZE ===
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Writing to this register seems to signal the GPU to stop processing GPU commands from the current buffer; any command following a write to this register will be ignored. The value written to this register does not appear to matter, although 0x12345678 is the value typically written by commercial software.
 
Writing to this register seems to signal the GPU to stop processing GPU commands from the current buffer; any command following a write to this register will be ignored. The value written to this register does not appear to matter, although 0x12345678 is the value typically written by commercial software.
 
Failure to write to this register in any command buffer will result in the GPU hanging.
 
Failure to write to this register in any command buffer will result in the GPU hanging.
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== Rasterizer registers ==
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== Texturing registers ==
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== Framebuffer registers ==
    
=== GPUREG_DEPTHBUFFER_FORMAT ===
 
=== GPUREG_DEPTHBUFFER_FORMAT ===
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==== GPUREG_01C4 ====
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== Fragment lighting registers ==
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=== GPUREG_01C4 ===
    
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
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