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== Overview ==
 
== Overview ==
 
Procedural texture generation has four stages:
 
Procedural texture generation has four stages:
* Noise Module
+
* Noise Module (outputs u′,v′)
* Repeat Module
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* Repeat Module (outputs u′′,v′′)
* Base Shape (also notated as G(u,v))
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* Base Shape (also notated as G(u′′,v′′), output g)
 
* F(g) and Lookup Table
 
* F(g) and Lookup Table
  
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